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Merchant of Marc'had

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Devlog

  • Graphic changes
    May 10, 2019 by GreatGreenGoat
    We are working on the alpha version. There are major visual changes, a new navigation system and an exploration map. As we had announced, no new versions of the prototype will be uploaded, so you shou... Continue reading
  • Can i help you?
    May 03, 2019 by GreatGreenGoat
    Arriving at the end (I think) of the changes of the prototype and prepared to start the development of the alpha version, I leave written the changes of the latest version: Save game: Now, at begin, y... Continue reading
  • Play it again, Sam
    May 01, 2019 by GreatGreenGoat
    New release, added sounds, bug fixing and other design features: Usable objects on explorer: Now, don't need carry elements to the workshop to use the tools, just equip them and double click on the f... Continue reading
  • My pet can carry that
    April 30, 2019 by GreatGreenGoat#features, #layout
    New functionalities implemented, we also keep updating the layout. More intuitive layout : The navigation buttons are now at the bottom of the menu, closer to the actions. The backpack is next to the... Continue reading
  • New layout
    April 29, 2019 by GreatGreenGoat
    Prototype updated, new layout, added quests and new combat functions: New layout : New general design, better for mobile players and wider work area. Quests : Added quests module. They are shown as i... Continue reading
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